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Military History can be broken into historical periods. Each change in period sees advancement in tactics, equipment, training and organisation. Some periods are marked by the "discovery" of new continents to be colonised by Imperial European powers. The Principles of War rules breaks history into the following periods of time. This allows the changes in warfare to be reflected in the rules. However each rule se retains the same sequence of play and game mechanics. Complete lists of conflicts covered are contained in the appropriate section of the website. The beauty of The Principles of War series of rules is that the same mechanism is used for all sets. These means that the wargamer can focus on those aspects of the period that model the practices of warfare and not have to learn a whole new mechanism. Small subtle changes in melee, morale and firing factors have great influence but command and control, firing, morale, melee and movement follow the same format. So why not try a new period ? To learn more about their historical periods go to the historical periods section off the home page. If you have seen enough to buy the rules click here. |
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Contact me by clicking here Richard Holling |